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Spectator Mode's Headspace

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This is a general summary of our Headspaces (realms). There will be links under each section that will lead to full descriptions of each Realm and how it functions. Layers will be listed and described in the Full Description Page of the Realms that they reside in.


The Front Room

Dorset

Forest of the Lost

Mather

Oblivion

Varuna

Joldewin

Tækni


The Front Room

An Image that resembles the Front Room. The image shows a Square cement building with various square windows scattered randomly. The Intrance to the building is burrowed into the ground and looks like an underground garage. An Image that resembles the Front Room. The image shows a Square cement building with various square windows scattered randomly. The Intrance to the building is burrowed into the ground and looks like an underground garage.

The fronting room exists in most realms and looks the same from the outside in each realm. The Realms that do not have a front room are Oblivion and Tækni, however Tækni is getting one soon. The inside has multiple rooms with the actual "Front" room being a room that once inside with both doors closed (there is two exits) appears to be a solid cube of seamless mirrors. The Front Room reflects whatever room the body is actually in, and objects in the outerworld are duplicated or "reflected" into the front room and can be interacted with. The other rooms consist of a sort of the first room you enter (referred to as "the Foyer") has nothing but tiled floors and a fountain in the center. The front room is the door opposite the exit, the room to the right leads to the lounge. The Lounge has a sort of Bonus room feel, there is a comfy vibe to this room; there's a lounge are with a comfortable seating area, a gameroom style section, and a library section. The room to the left of the Foyer is the dark room. In this room there is no bright harsh light but instead a nice purple glow, There is comfort seating and soft insturmental music, there is an assortment of fidget toys and other things that can help with stress, panic, anxiety, and the like. This room is used when members get triggered while fronting they can quickly come here to calm down.

Full Description of The Front Room

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Dorset

An Image that resembles the Northside view of the Main island of Dorset. The image shows a castle on an island that is surrounded by a thunder/lightning storm. It is nighttime and a cresent moon is visible through the storm. An Image that resembles the Northside view of the Main island of Dorset. The image shows a castle on an island that is surrounded by a thunder/lightning storm. It is nighttime and a cresent moon is visible through the storm.

Dorset is the First Headspace that The Polyplex as a whole was aware of. It appears as a set of islands in the middle of an ocean. On the edge of the ocean is a storm that surrounds the headspace in a circle-ish way. The headspace itself seems to be in the "eye" of the storm so to speak. The Main Island is directly connected to the Front Room. There are 5 other islands including a secondary island where most shops and establishments are while the other four are apartments and homes. Aside from the islands themselves there is a TV shaped cloud that floats around usually sticking to the Main Island. It is always night in the realm. Other than the storm, no natural whether occurs, only when a headmate -that has weather related abilities such as the ability to change the weather- causes the weather to change. The Only access points between this Realm and the other Realms is through various portals. This realm does not have portals to every other Realm but the fronting room can be used as a portal to any Realm as well. The Portals that exist in this Realm include; A portal in the Forest that leads to Mather, a portal in the Ocean Ruins that leads to Varuna, and a portal in the Dungeon that leads to Oblivion. There is also a replica of the Steven universe Homeworld Galaxy Warp pad, all of these portals lead to anywhere that the user wants to go, only one is needed but the entire location exists more for comfort than practicality.

Full Description of Dorset

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Forest of the Lost

An image representing the Forest of the Lost. It is a thick forest of fir trees, some of the trees make a skull shape. There is thick fog and birds in the air An image representing the Forest of the Lost. It is a thick forest of fir trees, some of the trees make a skull shape. There is thick fog and birds in the air

The Forest of the Lost is a forest of fir trees that seems to never end. The rules of the forest do not match any logic. The forest seems to always shift but at the same time always look the same. When entering the forest one can walk in a straight line and never reach the end. The only way to navigate the forest is by taking random turns. There is only one member who is able to navigate this forest.

Full Description of the Forest of the Lost

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Mather

An image representing Mather. It is daytime in a forest, the trees are huge and thick, strong and sturdy. A city of treehouses have been made into the largest trees with rope bridges connecting them together. You can almost hear the soungs of nature in a jungle or rain forest... An image representing Mather. It is daytime in a forest, the trees are huge and thick, strong and sturdy. A city of treehouses have been made into the largest trees with rope bridges connecting them together. You can almost hear the soungs of nature in a jungle or rain forest...

Mather is a Jungle treehouse village. It is always daytime in the jungle and everything exists in the trees. There's no locations other than homes and a portal that connect this realm to the other realms. This Realm has a lot of Fauna.

Full Description of Mather

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Oblivion

A representation of what Oblivion looks like. There is a tall trapezoidal shaped prison tower. There is also a high security fence that surrounds it. The Prison exists in a sort of canyon between two mountains. On each mountain are two oddly shaped buildings. In front of the prison is a Dock on a body of water. Both on the dock and inside the bounds of the fence are multiple buildings possibly resembling houses of sorts where prison guards might live. A representation of what Oblivion looks like. There is a tall trapezoidal shaped prison tower. There is also a high security fence that surrounds it. The Prison exists in a sort of canyon between two mountains. On each mountain are two oddly shaped buildings. In front of the prison is a Dock on a body of water. Both on the dock and inside the bounds of the fence are multiple buildings possibly resembling houses of sorts where prison guards might live.

Oblivion is a Realm that exists for a single purpose. No one lives here, nor is anyone supposed to stay here long term. This realm is similar to Dorset in that it's an Island in an Ocean. There is no storm nor any weather, but it is always night similar to Dorset. On the Island is a trapezoidal prison tower that rests between two mountains. On each mountain are two oddly shaped buildings. There is also an assortment of houses both inside and outside the bounds of a high-level security fence. This realm is strictly used when members of the polyplex break serious rules such as hurting members of the collective, harming those outside of the polyplex, or harming the body. This realm is for Rehabilitation and teaching better coping mechanisms and the like.

Full Description of Oblivion

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Varuna

An image that represents Varuna. There is a city that exists inside of a glass dome. This city is at the bottom of an ocean An image that represents Varuna. There is a city that exists inside of a glass dome. This city is at the bottom of an ocean

Varuna was the second Realm that the polyplex became aware of, the third that existed inside the innerworld, and the 1st to be purposefully made. Varuna is an Underwater utopian type city that is protected from the elements by a sturdy glass dome. Inside the city itself is a sort of theme park attraction mixed with a city (think if Disney World/Land had houses scattered throughout the premisis.) This place has the most NPC attraction since it is a theme park! Originally it started being constructed in the Ocean of Dorset, but since the stormy waters of Dorset are rough, a new Realm was made for it. Where it used to exist in Dorset is a set of crumbling Ruins, and inside the ruins is the portal that connects Varuna and Dorset together. The only other realm it has connections to is Oblivion. Currently it is still being built so only a small portion of the theme park is open, however it is completely safe as the dome was build first.

Full Description of Varuna

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Joldewin

An image representing Joldewin. The scenery is nighttime, there are many stars and clouds in the sky, the moon shines brightly although only a sliver of it can be seen in the far top right corner of the image. There are three large islands floating in the sky just above a thic layer of clouds, as if gravity has no affect on them. There are three tiny islands that exist to connect multiple bridges from each island to provide travel. An image representing Joldewin. The scenery is nighttime, there are many stars and clouds in the sky, the moon shines brightly although only a sliver of it can be seen in the far top right corner of the image. There are three large islands floating in the sky just above a thic layer of clouds, as if gravity has no affect on them. There are three tiny islands that exist to connect multiple bridges from each island to provide travel.

Joldewin is a set of floating islands. It is always nighttime, there are three large islands floating in the sky just above a thic layer of clouds. There are three tiny islands that exist to connect multiple bridges from each island to provide travel. There's a fourth small island that is connected to the bridge islands and holds a portal that connects this Realm to other Realms.

Full Description of Joldewin

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Tækni

An image that resembles what Tækni looks like. A Futuristic city with holographic billboards and logos, it is nighttime. There are many skyscrapers. The city is very bright from all of the lights and billboards. The signs and Holographics are in bright neons. Many holograms have 3d affects on them and there is a mixture of english and an unspecified asian language. An image that resembles what Tækni looks like. A Futuristic city with holographic billboards and logos, it is nighttime. There are many skyscrapers. The city is very bright from all of the lights and billboards. The signs and Holographics are in bright neons. Many holograms have 3d affects on them and there is a mixture of english and an unspecified asian language.

Tækni was the first realm that existed in the headspace, however the polyplex as a whole was unaware of it's existence until after Varuna was established. Tækni is the eldest realm and it's inhabitants have existed since nearly the beginning of it's existence. This Realm is ectremely technologically advanced which is how it gets it's name [Tækni; Technology] and the system that resides here [Tæknilega; Technollogically]. This realm has a futuristic vibe to it and is filled mostly with Robot NPC's

Full Description of Tækni

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